Issue 6 - Page 24

1st Jun 2018, 6:00 PM in Into the Darkness - Part 2
Issue 6 - Page 24
Average Rating: 5 (3 votes)
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Author Notes:

Steven-Vincent 1st Jun 2018, 6:00 PM edit delete
Steven-Vincent
I made rotated the panels on this page to make it a little disorienting for the reader, to help convey Abby's disorientation. Not sure if it works with all the black -- originally I had intended to have the ground surface and the items inside the darkness globe be visible, but it turned out not to look right to me so I got rid of everything but the characters... But this makes the panels hard to see against the black page background. So I'm not sure how well that effect succeeds.
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Comments:

MK_Wizard 1st Jun 2018, 7:11 PM edit delete reply
MK_Wizard
I am going to assume that she uses the age old genius trick; her ears ;)
Steven-Vincent 1st Jun 2018, 8:09 PM edit delete reply
Steven-Vincent
Abby's hearing is not a Targeting sense... Which means she is at half DCV, 0 OCV in the darkness field. For you Champions nerds... :)
Gilrandir 1st Jun 2018, 11:09 PM edit delete reply
Time for a Shockwave! (Or any other AoE attack.)
Haegan2005 1st Jun 2018, 11:27 PM edit delete reply
Haegan2005
thumbs up!

Of course, the shock wave may reach outside the darkness and hit the police nearby.
Steven-Vincent 2nd Jun 2018, 12:18 AM edit delete reply
Steven-Vincent
Yes, a shockwave in the dark is risky. If you assume a 60 degree cone, and NC can be anywhere at this point, there is only about a 1/6 chance (60 out of 360) of the wave actually hitting her, but a 100% chance it will damage cars, buildings, and possibly people as it leaves the darkness field.

That is, of course, assuming they are still standing on Main Street. NC could have sucked LL into another dimension or something for all we know right now. ;)
Gilrandir 2nd Jun 2018, 8:34 AM edit delete reply
You can raise that 17% chance markedly using your non-targeting hearing, so that argument has flaws. Not perfect ... but perfect would have been not losing the glasses.

Damage to property and risk to bystanders is, of course, another matter. But we've already seen that super-battles tend to 'spill over', and unless Nightchantress makes a mistake or Libby discovers a new power, some calculated risk may be inevitable. It certainly wouldn't be with wanton disregard.

When it comes to minimizing collateral damage, the Inverse Square Law is your friend.
Steven-Vincent 2nd Jun 2018, 11:57 AM edit delete reply
Steven-Vincent
Clearly, as we can see in panel 1, Abby has failed her hearing perception roll. ;)
Gilrandir 2nd Jun 2018, 12:33 PM edit delete reply
True. But you keep getting them as long as combat continues and you remain conscious.
Brian 2nd Jun 2018, 11:21 AM edit delete reply
She could see if she only turned to the dark side. Oops, wrong universe!
Comic Fan 3rd Jun 2018, 1:47 PM edit delete reply
Contact lenses. I'll just leave this right here.
Steven-Vincent 3rd Jun 2018, 3:44 PM edit delete reply
Steven-Vincent
Contact lenses would be an IIF, and would be too expensive for LL to buy with her experience points that she has accrued since issue 1. ;)

Also, contact lenses would be hard to make contact the ear for audio... the way the over-the-ear part of her goggles have been.
Chris 4th Jun 2018, 9:18 AM edit delete reply
Maybe she could spend some points on one of these: https://www.google.com/search?q=glasses+strap
Comic Fan 6th Jun 2018, 12:34 AM edit delete reply
"IIF"? Wait, what? She can afford a tricked out pair of sunglasses but not a tricked out pair of contacts and an earbud? My contacts are much less expensive than my glasses, and although my glasses are scratch resistant, they don't even have night vision.

Add the night vision and iTunes, and there's no pair of contacts that would ever cost more!

I'm confused. ;)
Steven-Vincent 6th Jun 2018, 4:04 PM edit delete reply
Steven-Vincent
I've been making Champions RPG jokes because I know a few people who read this comic have played it.

In Champions, a power costs a certain amount of points. IR vision, UV vision, and a radio would be considered Enhanced Senses in that game. IR and UV vision cost 5 pts each. Radio Listen and Transmit also costs 5 pts. Total cost of her Enhanced Senses would be 15 pts.

However, in Champions, to make a power cost less, you can put a Limitation on it. A Focus is something that is the source of the powers -- if you remove it, the character loses the powers. Focuses can be Obvious (you can see they are the source of the power) or Inobvious. Obvious ones give more of a discount on points, because you can see it and know to remove it. Foci can also be Accessible (able to be removed in combat) or Inaccessible (takes a full non-combat Turn to remove them). Accessible is a handgun. Anyone can grab it. Inaccessible would be Iron Man's suit -- you'd have to get out the wrench and work for a while to get him out of it.

The cheapest type of focus is an OAF - Obvious, Accessible Focus. This makes the power cost half as much (I won't get into the math with you), rounded down. So LL's goggles would cost 7 points (15/2, rounded down). It's cheap because anyone can see that her senses come from the goggles and anyone can grab them away in combat. As NC just demonstrated.

An IIF (Inobvious, Inaccessible Focus) gives you the least # of pts discount, because you would not be able to tell she has the focus at all, and even if you could, it could not be removed in combat. Contact lenses would not be detectable absent a close medical exam (or some kind of special detection power) and even if detected, could not be removed without pinning LL down and taking a non-combat turn to take them out. Since they are almost impossible to take away, an IIF doesn't save you many points. Those same 15 pts of Enhanced Senses on an IIF would cost 12 pts rather than 7.... 5 more points for the same powers, because they are harder to "remove" from her.

My joke was that LL has only gained 7 XP since issue 1, so that she could only afford to buy her enhanced senses by putting them on the OAF limitation. (In Champions, each XP is 1 point of power, so you can buy powers with your XP).

Wow that was a longer explanation than I planned to write... Anyway, this is a Champions "in joke."
Comic Fan 6th Jun 2018, 11:50 PM edit delete reply
Okay, I get that. It's too much for me to keep track of and care about. I care about the characters and not so much who has how much power left or how many lives left.

Keep the stories focussed on the characters and hide the health charges and energy bars under the hood with the other mathematics and I'll still hang out with y'all. ;)
Steven-Vincent 7th Jun 2018, 8:20 AM edit delete reply
Steven-Vincent
Again the Champions stuff is mostly just a joke because I know a couple of other readers have played it.

Though I will mention, I *do* have a Champions sheet worked out for LL and each of the villains. I do this because it helps to keep their power levels consistent. I know exactly how NC's powers are configured, for instance. I know exactly how much (max) LL can lift. How much damage she can take. What Knowledge Skills she has, etc. This helps prevent me from having her powers work one way this week, and another way next week. (Which is my #1 pet peeve in most superhero TV shows, movies, and even comics -- the powers seem to morph based on what the writer needs, rather than being objectively based on what the character can actually do.)
Comic Fan 10th Jun 2018, 8:59 PM edit delete reply
Yeah, I thought about that in retrospect the day after I made that post. By documenting everybody's powers, even if it's just something you do as an internal "check", then you help yourself avoid the really dumb stories that Marvel and DC had over the years.

Like Hulk being able to do incredible feats of science and construction or Batman killing people or setting them up to be killed.

So I'm actually good with this, because I dislike stories that go way off the edge. I never liked the "Elseworlds" stories; and probably because most of them just get crazy and don't really do anything to tell the story in a better way than the characters in the "Prime" universe.
Comic Fan 6th Jun 2018, 12:49 AM edit delete reply
I've decided that I'm tiring of this fight, which is about to enter its sixth week this Friday. Yep, they've been at it since April 27th; all the way through May Day, Cinco de Mayo, the Kentucky Derby, Mother's Day, and Memorial Day, as well as the end of the school year for Abbey and all her friends. Has she missed her driver's test too?

And I'm going to go with bright light again for this witchy woman. And maybe throw in that Slim Whitman song so she doesn't come back in a future episode. Or maybe it's a Tiny Tim song. At this point, I'd try anything.

Hmmm, trivia question: if the song causes her head to explode with green goo coming out, would that be violating her rights? I know, not if somebody else plays the song on their car stereo! Come on, green Porsche driver! Or maybe there's an ice cream truck coming along, blaring out the song in a music-box kind of way...

That would be poetic, especially if green goo were involved... :D
Steven-Vincent 6th Jun 2018, 4:08 PM edit delete reply
Steven-Vincent
It's still April 17th in Abby's world.

But if you mean the fight is taking too long story-wise, well... there's not much I can do about how long it takes to put these pages out. My limitations are based on how long rendering takes.

I can't speak to how much longer the fight will go on, as that would be a spoiler.
Comic Fan 7th Jun 2018, 12:04 AM edit delete reply
Right, but in MY world (which is where I live and where I can only see one page every week), they've been fighting for 5 weeks and almost 6 days now. I guess that over this span of time, my perception outweighs anything in-story.

It's just a perspective thing. I get long fights, but one page per week stretches out EVERYTHING, good, bad, and ugly. And yes, I thought the Superman fight against Zod, Annoying, and Dim was too long in that movie. As was the fight between Superman and Batman in the one after. As was any movie scene with Bane in it.

So I was just expressing my fatigue with a 6 week fight (remember, it's my perception as the reader) and a really annoying badguy character, who's annoyingness is also stretched out over 6 weeks (again, in my perception).

Maybe I should come back here twice a year and just read the whole story. Then the fight would have been over in probably a couple minutes and I wouldn't be wishing so much bright light and bodily pain upon nighty-night lady. :O :D

And just in case anybody is wondering...no, I'm not asking for spoilers. Just expressing fatigue. :P
Steven-Vincent 7th Jun 2018, 8:14 AM edit delete reply
Steven-Vincent
I understand that it has been six weeks, but I will point out that this is not the only fight of approximately this length in the LL series. Counting from the page where Hothead first fires his energy blast at the redheaded girl, the issue 1 battle against the Rapscallions was 7 pages. The Homewrecker fight was 5 pages. The Cape-hoarder one (counted from the page after he grabbed her cape) is 7. The Mountain Man one covers 7 pages but if you include the page with Deena and Jackson figuring out her secret ID, it's 8 weeks long. I guess I'm wondering, here in issue 6, why this length of a battle is suddenly beyond the pale when it has been pretty standard for this series, and to date, no one has complained about it.

I guess it's my fault if this one "seems" longer than the others, but NC is the most powerful villain Abby has faced so far in this series, so I couldn't justify having it be over in 5 minutes. Is perhaps the difference here that LL is not winning yet? By now in the other battles she had them kind of in hand....

This comic is set up as a standard issue-based comic series. I recognize this may not be best for a page-a-week format, but I do my scenes and stories based on issues, not weeks. If that doesn't work for you then perhaps reading each issue once it is complete would work best for you.
Comic Fan 10th Jun 2018, 9:22 PM edit delete reply
Yeah, as I said, I get that. It is what it is. Partly, I think I dislike the character, so the longer it goes, and the longer the fight is one-sided, the (even) longer it feels.

Reliance on the occult, etc, probably makes it harder for me to go along; always has. So that probably adds to it for me. I don't know if it's just more difficult for me to suspend my disbelief on, or if it's something else. Maybe it's a combination of things going on for so many weeks without the good guy (gal) even getting in a single lick.

I'll be patient of course, but this one is becoming difficult for me and I can't really characterize the reasons why, except for what I struggled to say above.
Guest 11th Jun 2018, 10:39 PM edit delete reply
For me at least the battle seems so long because Abby is getting hurt. It says a lot for your skill as a writer that you can make it so disturbing.
Steven-Vincent 11th Jun 2018, 11:02 PM edit delete reply
Steven-Vincent
Well you wouldn't want all her fights to be cake-walks like Cape-Hoarder would you? ;)
Deoxy 12th Jun 2018, 2:16 PM edit delete reply
If they were all as enjoyable and funny as Cape-Hoarder? SURE! :-)
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