Issue 2 - Page 3

8th Jan 2016, 10:33 PM in Birthright - Part 2
Issue 2 - Page 3
Average Rating: 4.75 (4 votes)
<<First Latest>>

Author Notes:

Steven-Vincent 8th Jan 2016, 10:33 PM edit delete
Steven-Vincent
Welcome to the first story page of issue 2. When we left off, Abby had been brought to meet an elderly man by Dr. Synapse. Now we find out who he really is, and why he was brought to her.

I had a really fun time with most of this. I tried to make the flashback panels look like old, scratched-up WW II photographs. I think they came out fairly well.

One thing I will note: I had a massive amount of trouble with Dr. Synapse, because neither his skin nor especially his suit translated well to Iray. I battled for a long time over this and finally said screw it. He is only in a few more panels. So I know he does not look great in the next few pages. Nothing could do about it. When I use him again, I'll give him a different, more Iray-compatible suit (this one is NOT, because if its heavy use of diffuse rather than bump maps, which Iray doesn't like) and there is now a good skin converter that will fix his skin. But for this issue, since he is only a minor player, I just had to accept the limitations and move on.
Post a Comment

Comments:

revzet 8th Jan 2016, 10:45 PM edit delete reply
revzet
This page looks great! I really like the photo effect, and the last panel.
Steven-Vincent 8th Jan 2016, 10:48 PM edit delete reply
Steven-Vincent
The last pane was a huge pain in the neck. Getting the explosion to look OK in B&W was harder than I anticipated. I had one version that looked so good in color, and when I B&W'ed it you could not tell what it was. Sigh.
revzet 8th Jan 2016, 10:50 PM edit delete reply
revzet
Never thought about that before, but makes sense! It turned out really good in the end
Steven-Vincent 8th Jan 2016, 10:56 PM edit delete reply
Steven-Vincent
The WW II flashback was really helped by the Iray sun-sky feature. I was just able to put the sun in the sky where I wanted, and bam, instant perfect daytime lighting. Looked great for a desert scene.
Centcomm 8th Jan 2016, 10:58 PM edit delete reply
Centcomm
Age of armor has some really cool Sepia cams that work really well for the same effect in render. ( dont know if they are compatable with your version of Daz. )

My only beef with that hospital bed is not enough morphs in the dang blanket. :D )

Nice work on the layouts and renders. Also Kudos on the uniforms on the WW2 guys :D nicely done.
Steven-Vincent 8th Jan 2016, 11:36 PM edit delete reply
Steven-Vincent
None of the old AoA stuff works with Iray. There actually is a way to get sepia tone with Iray but I didn't know how to do it at the time. And anyway, I still would have needed to add the photo scratches and such in PS.

And yeah the hospital bed was brutal. I think Liberty Man is basically invisible (body sections turned off) below the blanket to avoid poke-through.

There is a new hospital bed now, but I haven't tried it yet.
Centcomm 8th Jan 2016, 11:39 PM edit delete reply
Centcomm
Heh.. im not surprised about that its sad though AoA makes some really awesome stuff thats really useful.
Steven-Vincent 8th Jan 2016, 11:42 PM edit delete reply
Steven-Vincent
Most of the AoA stuff I had is just not needed anymore with Iray. For instance, I don't need an 'ambient light' object anymore because the renderer does that function automatically. AoA skin shaders have been replaced by Iray shaders that do what AoA did and even more. Many visual effects can be done on the fly directly in the renderer. AoA's stuff often times helped get effects that 3DeLight could not produce. Iray can produce those effects so I don't need AoA's stuff anymore.
syddent 11th Jan 2016, 12:44 PM edit delete reply
Good idea using the BW. We definitely know it's a flashback and everything in WWII was done in BW
Steven-Vincent 11th Jan 2016, 7:39 PM edit delete reply
Steven-Vincent
Flashbacks, I will probably just do in B&W in general. For WW II, I made it a Sepia tone. For more recent years I will probably not Sepia tone it, but still keep it B&W.
syddent 11th Jan 2016, 12:44 PM edit delete reply
Good idea using the BW. We definitely know it's a flashback and everything in WWII was done in BW
Ed8 15th Jan 2016, 3:59 AM edit delete reply
I see that even both of their origin stories are parallels, didn't know they had powers, suddenly thrust into a split second life or death decision, they do not hesitate to throw themselves in front of a grenade/fireblast to save others even though they expect to die, only to find out they're not dead. Like a mystic connection between them through fate and time. Or something along those lines.
Steven-Vincent 15th Jan 2016, 6:13 PM edit delete reply
Steven-Vincent
Very astute observations, Ed8. You should enjoy what is coming.
niauropsaka 20th Aug 2016, 1:26 AM edit delete reply
I think eventually you'll learn to edit materials for Iray.
Steven-Vincent 20th Aug 2016, 7:17 AM edit delete reply
Steven-Vincent
Maybe, but there is much less need for that now. There are tons of great mats for iRay that are pretty much plug-and-play. The only thing I really can't do that with is LL's leotard and cape, because of the stars.
Leafa 27th Mar 2017, 2:20 PM edit delete reply
Leafa
I guess the middle of a warzone is exactly the kind of environment where you want to suddenly discover you have super powers...
Steven-Vincent 27th Mar 2017, 5:11 PM edit delete reply
Steven-Vincent
Yes, definitely better than discovering you DON'T have them!
Post a Comment